Labster is a next-generation education company that develops a platform for teaching science to students in universities and high schools. Our products have received several awards and more than 5m USD in grants to support the growth and international expansion. Our team of 35 passionate and fun developers, marketers, content writers and account managers are located in Copenhagen, Zurich and Bali, Indonesia.
Why is our product so successful?
By integrating an engaging virtual 3D world built with Unity3D and combining it with a science laboratory with theoretical materials and quizzes, we are able to push the boundaries of modern education solution to deliver the best possible learning tool to students around the world. Despite being relatively new, our product has a proven effect – we make students perform 67-101% better than with regular class-room lectures, as proven in a scientific study recently published
in Nature Journal.
Who uses Labster?
Countless top universities around the world are already using our products – among them Stanford University, UC Berkeley, The Technical University of Denmark and Hong Kong University. At Labster we strongly believe that future innovation in science will contribute to solving major global challenges, such as climate change, the energy shortage, as well as diseases like cancer or diabetes.
In order to achieve this, we strive to inspire millions of students all over the world to study science and eventually create innovative solutions for the challenges we face today. Our efforts have been recognized and rewarded by several organizations including Nature Journal, Wharton Re-imagine Education Award, Sanoma Challenge, Venture Cup and funding from the Danish Market Development Fund as all as the Danish Ministry of Science.
are used by more than 30,000 students globally; a number that’s rapidly increasing every day.